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This great little role-playing game caught my eye with its discreet legacy aspect: the hero you play faces different obstacles that all require you to be big, small, or big-small, the challenge being that you can only change size by dying and starting over. In addition to this great concept, the text of the game holds in a nice balance between sibylline poetry and clear instructions, which is not something everyone can do; finally, I am told that this is the first stone to a building that will include many, and that completes my dream! From big-small, we can certainly remove the second adjective...